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Fall Guys is a kinder, gentler battle royale


You’d be forgiven for assuming that “battle royale” is an inherently violent genre. Hell, the word battle is right there, staring you in the face. Certainly the most prominent examples of the category, like Fornite and PUBG, represent a particular strand of gun-toting mayhem. Mediatonic’s Fall Guys, on the other hand, presents an interesting example of a warmer, fuzzier direction for the category.

I ventured across the street at E3 earlier today, to the series of trailers where Devolver set up shop this week, in staunch defiance of the conference’s over-the-top show floor. Inside one (mercifully air conditioned), Mediatonic set up shop with a gaming demo with a kind of nursery school rumpus room aesthetic — a fitting choice for the subject matter.

I sat down in one of the bean bag chairs and demoed a trio of short “qualifying” games. The game will support 100 players when it launches on PS4 and Steam. For the sake of the demo, it was me and a handful of human players pitted against a whole bunch of less-sophisticated bots.

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